On x86 and 圆4 PCs, Windows 8 supports Windows 7 desktop applications and devices so you don’t have to compromise or give up what you’re used to. Win8 interface is designed for tablets! To get the usual desktop, you have to click on the small desktop icon. There is a horizontal slider to move the scren left to right. Once the installation is completed, Win8 looks like as follows: The Win8 dev preview is a 64-bit version only with developers tools (Windows SDK for Metro style apps, Microsoft Visual Studio 11 Express for Windows Developer Preview). 4 – Start the virtual machine and select the virtual DVD player to launch Win8 installation.3 – Create a virtual machine (I selected a Win7 64-bit system, with 40GB of HDD) with VirtualBox, I called it Win8Box.2 – Mount this iso on a virtual DVD player with Daemon Tools.But I only wanted to do a quick and dirty test. The output shows something like this : OpenGL version string: 4.5.0 NVIDIA 355.Like many other developers and geeks (according to what I read on twitter yesterday), I tested the developer preview of Windows 8.
You can check the OpenGL version with : sudo apt-get install mesa-utils
Sudo apt-get install nvidia-355 nvidia-primeįor further information about the NVIDIA 355 drivers release refer to the NVIDIA release notes. Now reinstall the NVIDIA drivers by executing: sudo add-apt-repository ppa:graphics-drivers/ppa Now uninstall every NVIDIA related software by executing: sudo apt-get purge nvidia* bumblebeeĮnter your user name and password. When the login screen appears press Ctrl+ Alt+ F1.Įnter your user name and password. When the GRUB boot menu appears : Highlight the Ubuntu menu entry and press the E key.Īdd the nouveau.modeset=0 parameter to the end of the linux line.
Your NVIDIA NVSTM 4200M graphics is supported by the latest official NVIDIA drivers 355.11 !Ĭompletely remove all NVIDIA software and replace it with the NVIDIA drivers 355 and Optimus.
Who could recommend good ones?Ĭame across this question accidentally and thought, maybe someone is facing the same today. (I am not allowed to post more than 2 links :(īut now I almost know I will use OpenGL 3.0 and only follow tutorials for OpenGL 3.0. I went to the Intel official website and Linux driver website, fail to find the answer. So it seems Intel Graphics 3000 support OpenGL Version 3.0. (2) From the wiki/GLSL#Versions, the corresponding GLSL versions are Need to specify the version of course, consequently some code too. So there would be an option to set OpenGL at a lower version. If I can not, how can I use lower version of OpenGL in PyOpenGL?
What should I do? Can I update something like drivers to make Intel Graphics support the GLSL 3.30? I know NVIDIA Graphics with Optimus can not be supported on Ubuntu.īut I think Intel Graphics should support the latest version of OpenGL. RuntimeError: ('Shader compile failure (0): 0:1(10): error: GLSL 3.30 is not supported. I installed PyOpenGL and am following the tutorial ( ) NVIDIA® NVSTM 4200M (DDR3 512MB) Discrete Graphics with Optimus